Füge Übergangseffekte für das Overlay hinzu und aktualisiere die Sichtbarkeit bei Berührungen
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This commit is contained in:
2026-02-22 15:08:32 +01:00
parent 814002a11e
commit ada86e77f4
2 changed files with 10 additions and 0 deletions

View File

@@ -1,5 +1,6 @@
document.addEventListener('DOMContentLoaded', function(){
const stage = document.getElementById('stage');
const overlay = document.getElementById('overlay');
const touches = new Map(); // id -> {el,x,y,colorIdx}
const MAX_TOUCHES = /iPhone/.test(navigator.userAgent) ? 5 : 20;
const COLOR_CLASSES = ['c1','c2','c3','c4','c5','c6','c7','c8'];
@@ -139,6 +140,7 @@ document.addEventListener('DOMContentLoaded', function(){
nodes.forEach(node=>node.remove());
touches.clear();
usedColors.clear();
overlay.classList.remove('hidden');
},160);
}
}
@@ -150,6 +152,7 @@ document.addEventListener('DOMContentLoaded', function(){
const prevSize = touches.size;
changed.forEach(t=>{ if(touches.size < MAX_TOUCHES) createFinger(t); });
if(touches.size > prevSize){
overlay.classList.add('hidden');
cancelSelection();
selectionTimer = setTimeout(startSelectionIfNeeded, 700);
}
@@ -184,6 +187,7 @@ document.addEventListener('DOMContentLoaded', function(){
const mouseId = 'mouse';
stage.addEventListener('mousedown', function(e){
mouseDown = true;
overlay.classList.add('hidden');
createFinger({identifier:mouseId, clientX:e.clientX, clientY:e.clientY});
cancelSelection();
startSelectionIfNeeded();